The Package Manager can load a package from anywhere on your computer even if you saved it outside your Unity Project folder (for example, if you have a package called com.unity.my-local-package and you save it on the Desktop
but your Unity Project is under the Documents
folder).
You can also use a folder inside your Project folder, provided that it is not one of the reserved Project sub-folders.
ローカルディスクからパッケージをロードするには、以下の手順を行います。
ステータスバーの Add ボタンをクリックします。
パッケージを加えるためのオプションが表示されます。
Add メニューから Add package from disk を選択すると、ファイルブラウザーが表示されます。
ローカルパッケージのフォルダーのルートに移動します。
ファイルブラウザーで package.json
ファイルをダブルクリックします。
ファイルブラウザーが閉じ、 パッケージがパッケージリスト に local タグと共に表示されます。
You can place a local package anywhere inside your Project except under these folders:
プロジェクトフォルダー | 理由 |
---|---|
Assets |
If you place a package inside this folder, the Asset Database imports any Assets under this folder twice: once as Assets and once as Package contents. |
Library |
このフォルダーの内容は変更しないでください。 |
ProjectSettings |
This folder is for settings Assets only. |
Packages |
If you place a package under this folder, the Package Manager automatically interprets it as an Embedded package, regardless of the reference in the Project manifest. |
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