Version: 2019.4
Unity's interface
The Scene view

Project ウィンドウ

The Project window displays all of the files related to your Project and is the main way you can navigate and find Assets and other Project files in your application. When you start a new Project by default this window is open. However, if you cannot find it, or it is closed, you can open it via Window > General > Project or use the keyboard command Ctrl + 9 (Command + 9 on macOS).

The Project window in the Tall layout
The Project window in the Tall layout

You can move the Project window by clicking dragging the top of the window. You can either dock it into place in the Editor, or drag it out of the Editor window to use it as a free-floating window. You can also change the layout of the window itself. To do this, select the context button in the top right of the window and choose from either One Column Layout or Two Column Layout. The Two Column Layout has an extra pane which shows a visual preview of each file.

The Project window in the Two Column Layout
The Project window in the Two Column Layout

The left panel of the browser shows the folder structure of the Project as a hierarchical list. When you select a folder from the list, Unity shows its contents in the pane to the right. You can click the small triangle to expand or collapse the folder, displaying any nested folders it contains. Hold down Alt while you click to expand or collapse any nested folders recursively.

Individual Assets are shown in the right hand panel as icons that indicate their type (for example, script, material, sub-folder). To resize the icons, use the slider at the bottom of the panel; they will be replaced by a hierarchical list view if the slider is moved to the extreme left. The space to the left of the slider shows the currently selected item, including a full path to the item if a search is being performed.

Above the Project structure list is a Favorites section where you can keep frequently-used items for easy access. You can drag items from the Project structure list to the Favorites and also save search queries there.

Project window toolbar


プロパティー 説明
Create menu Displays a list of Assets and other sub-folders you can add to the folder currently selected.
Search bar Use the search bar to search for a file within your Project. You can choose to search within the entire Project (All), in the top level folders of your Project (listed individually), in the folder you currently have selected, or within the Asset Store.
Search by Type Select this property to confine your search to a specific type, for example Mesh, Prefab, Scene.
Search by Label Select this property to choose a tag to search within.
Hidden packages count Select this property to toggle the visibility of the packages in the Project window.

Search filters

Search filters work by adding an extra term in the search text. A term beginning with “t:” filters by the specified asset type, while “l:” filters by label. You can type these terms directly into the search box rather than use the menu if you know what you are looking for. You can search for more than one type or label at once. Adding several types will expand the search to include all specified types (ie, types will be ORed together). Adding multiple labels will narrow the search to items that have any of the specified labels (ie, labels will be ORed together).

Searching the Asset Store

The Project Browser’s search can also be applied to assets available from the Unity Asset Store. If you choose Asset Store from the menu in the breadcrumb bar, all free and paid items from the store that match your query will be displayed. Searching by type and label works the same as for a Unity Project. The search query words will be checked against the asset name first and then the package name, package label and package description in that order (so an item whose name contains the search terms will be ranked higher than one with the same terms in its package description).

リストからアイテムを選択すると、その詳細が購入またはダウンロードの選択肢と一緒にインスペクターに表示されます。アセットの中には、例えば、購入する前に 3D モデルを回転させてみるなど、プレビューが可能なものもあります。インスペクターは、追加詳細を表示するために、通常のアセットストアのウィンドウでアセットを表示するオプションも提供しています。


ブラウザービューにフォーカスがある場合は、次のキーボードショートカットが使用できます。2 列のレイアウトを使用している場合のみ動作する機能があるので注意してください (ウィンドウの右上隅のメニューを使用して、レイアウトを 1 列、または 2 列に切り替えることができます)。

Shortcut 機能
F フレーム選択 (つまり、フォルダー内の選択されたアセットを表示します)
Tab コラム 1 とコラム 2 の間でフォーカスを切り替えます (2 列レイアウトの場合)
Ctrl/Cmd + F 検索フィールドにフォーカスします
Ctrl/Cmd + A リスト上のすべての表示された項目を選択
Ctrl/Cmd + D 選択中のアセットを複製
Delete ダイアログで確認して削除 (Win)
Delete + Shift ダイアログの確認なしで削除 (Win)
Delete + Cmd ダイアログの確認なしで削除 (OSX)
Enter 選択中の項目の名前を変更する (OSX)
Cmd + down arrow 選択中のアセットを開く (OSX)
Cmd + up arrow 親フォルダーに移動する (OSX、2 列レイアウトの場合)
F2 選択中の項目の名前を変更 (Win)
Enter 選択中のアセットを開きます (Win)
Backspace 親フォルダーに移動 (Win、2 列レイアウトの場合)
Right キー 選択中の項目を展開 (ツリービューおよび検索結果)。すでに展開されている場合、最初の子項目を選択します。
Left キー 選択中の項目を折りたたみます (ツリービューおよび検索結果)。すでに折りたたまれている場合、親項目を選択します。
Alt + right キー プレビューとしてアセットを表示する際に項目を展開
Alt + left キー プレビューとしてアセットを表示する際に項目を折りたたみます
Unity's interface
The Scene view