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public static method MoveFileOrDirectory(source: string, dest: string): void;
public static void MoveFileOrDirectory(string source, string dest);


Moves a file or a directory from a given path to another path.

This function's path is relative to the project root folder but it can also accept absolute paths.

All file separators should be forward ones "/".

Make sure to include the name of the files or directories at the end of the "to" argument.

#pragma strict
public class MoveFile extends MonoBehaviour {
	@MenuItem("Example/Move Something")
	static function MoveSomething() {
		FileUtil.MoveFileOrDirectory("sourcepath/YourFileOrFolder", "destpath/YourFileOrFolder");
using UnityEngine;
using UnityEditor;

public class MoveFile : MonoBehaviour { [MenuItem("Example/Move Something")] static void MoveSomething() { FileUtil.MoveFileOrDirectory("sourcepath/YourFileOrFolder", "destpath/YourFileOrFolder"); } }

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