Legacy Documentation: Version 2018.1 (Go to current version)
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Experimental: this API is experimental and might be changed or removed in the future.


struct in UnityEngine.Experimental.Rendering


Implemented in:UnityEngine.CoreModule

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Values for the blend state.

Static Properties

DefaultDefault values for the blend state.


alphaToMaskTurns on alpha-to-coverage.
blendState0Blend state for render target 0.
blendState1Blend state for render target 1.
blendState2Blend state for render target 2.
blendState3Blend state for render target 3.
blendState4Blend state for render target 4.
blendState5Blend state for render target 5.
blendState6Blend state for render target 6.
blendState7Blend state for render target 7.
separateMRTBlendStatesDetermines whether each render target uses a separate blend state.


BlendStateCreates a new blend state with the specified values.

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