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struct in UnityEngine.UI

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Structure to store the state of a color transition on a Selectable.

Static Properties

defaultColorBlockSimple getter for the default ColorBlock.


colorMultiplierMultiplier applied to colors (allows brightening greater then base color).
disabledColorDisabled Color.
fadeDurationHow long a color transition should take.
highlightedColorHighlighted Color.
normalColorNormal Color.
pressedColorPressed Color.

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