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struct in UnityEngine.Animations


Implemented in:UnityEngine.AnimationModule

Implements interfaces:IPlayable

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An implementation of IPlayable that controls an animation RuntimeAnimatorController.

NOTE: You can use PlayableExtensions methods with AnimatorControllerPlayable objects.

Static Properties

NullReturns an invalid AnimatorControllerPlayable.

Static Methods

CreateCreates an AnimatorControllerPlayable in the PlayableGraph.

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