Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

HoldStartedEventArgs

struct in UnityEngine.XR.WSA.Input

/

Implemented in:UnityEngine.VRModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Contains fields that are relevant when a hold gesture starts.

Users should register with HoldStarted.

Properties

headPoseHead pose of the user at the time of the gesture.
sourceThe InteractionSource (hand, controller, or user's voice) that started the hold gesture.
sourcePosePose data of the interaction source at the time of the gesture.

Did you find this page useful? Please give it a rating: