Cooking options that are available with MeshCollider.
None | No optional cooking steps will be run. |
InflateConvexMesh | Allow the physics engine to increase the volume of the input mesh in attempt to generate a valid convex mesh. |
CookForFasterSimulation | Toggle between cooking for faster simulation or faster cooking time. |
EnableMeshCleaning | Toggle cleaning of the mesh. |
WeldColocatedVertices | Toggle the removal of equal vertices. |
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