struct in UnityEngine.Experimental.Rendering
/
Implemented in:UnityEngine.CoreModule
Parameters controlling culling process in CullResults.
Typical use case is to compute culling parameters from Camera data, see CullResults.GetCullingParameters.
| cameraProperties | Camera Properties used for culling. | 
| cullingFlags | Culling Flags for the culling. | 
| cullingMask | CullingMask used for culling. | 
| cullingMatrix | CullingMatrix used for culling. | 
| cullingPlaneCount | Number of culling planes to use. | 
| cullStereoProj | The projection matrix generated for single-pass stereo culling. | 
| cullStereoSeparation | Distance between the virtual eyes. | 
| cullStereoView | The view matrix generated for single-pass stereo culling. | 
| isOrthographic | Is the cull orthographic. | 
| layerCull | Layers to cull. | 
| lodParameters | LODParameters for culling. | 
| position | Position for the origin of th cull. | 
| reflectionProbeSortOptions | Reflection Probe Sort options for the cull. | 
| sceneMask | Scene Mask to use for the cull. | 
| shadowDistance | Shadow distance to use for the cull. | 
| GetCullingPlane | Fetch the culling plane at the given index. | 
| GetLayerCullDistance | Get the distance for the culling of a specific layer. | 
| SetCullingPlane | Set the culling plane at a given index. | 
| SetLayerCullDistance | Set the distance for the culling of a specific layer. | 
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