struct in UnityEngine.Experimental.UIElements
Script interface for VisualElement cursor style property IStyle.cursor.
hotspot | The offset from the top left of the texture to use as the target point (must be within the bounds of the cursor). |
texture | The texture to use for the cursor style. To use a texture as a cursor, import the texture with "Read/Write enabled" in the texture importer (or using the "Cursor" defaults). |
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