Legacy Documentation: Version 2018.1 (Go to current version)
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Specifies which parts of the render state that is overriden.

In order to override multiple parts of the render state, the desired values should be logically OR'd together.

See Also: RenderStateBlock.


NothingNo render states are overridden.
BlendWhen set, the blend state is overridden.
RasterWhen set, the raster state is overridden.
DepthWhen set, the depth state is overridden.
StencilWhen set, the stencil state and reference value is overridden.
EverythingWhen set, all render states are overridden.

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