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Select this to set basic parameters depending on the purpose of your texture.
|Default||This is the most common setting used for all the textures in general.|
|NormalMap||Select this to turn the color channels into a format suitable for real-time normal mapping.|
|GUI||Use this if your texture is going to be used on any HUD/GUI Controls.|
|Sprite||Select this if you will be using your texture for Sprite graphics.|
|Cursor||Use this if your texture is going to be used as a cursor.|
|Cookie||This sets up your texture with the basic parameters used for the Cookies of your lights.|
|Lightmap||This sets up your texture with the parameters used by the lightmap.|
|SingleChannel||Use this for texture containing a single channel.|
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