Legacy Documentation: Version 2018.1 (Go to current version)
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TransformSyncMode

enumeration

Description

How to synchronize an object's position.

Properties

SyncNoneDont synchronize.
SyncTransformSync using the game object's base transform.
SyncRigidbody2DSync using the Rigidbody2D component.
SyncRigidbody3DSync using the Rigidbody component.
SyncCharacterControllerSync using the CharacterController component.

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