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N3DS

class in UnityEditor

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Implemented in:UnityEditor

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Description

Nintendo 3DS player settings.

See Also: PlayerSettings.

Static Properties

applicationIdThe unique ID of the application, issued by Nintendo. (0x00300 -> 0xf7fff)
compressStaticMemSpecify true to enable static memory compression or false to disable it.
disableDepthAndStencilBuffersDisable depth/stencil buffers, to free up memory.
disableStereoscopicViewDisable sterescopic (3D) view on the upper screen.
enableSharedListOptEnable shared L/R command list, for increased performance with stereoscopic rendering.
enableVSyncEnable vsync.
extSaveDataNumberSpecify the expanded save data number using 20 bits.
logoStyleApplication Logo Style.
mediaSizeDistribution media size.
productCodeSpecifies the product code, or the add-on content code.
regionSpecifies the title region settings.
stackSizeSpecify the stack size of the main thread, in bytes.
targetPlatformThe 3DS target platform.
titleThe title of the application.
useExtSaveDataSpecify true when using expanded save data.

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