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Specifies the operation that's performed on the stencil buffer when rendering.
|Keep||Keeps the current stencil value.|
|Zero||Sets the stencil buffer value to zero.|
|Replace||Replace the stencil buffer value with reference value (specified in the shader).|
|IncrementSaturate||Increments the current stencil buffer value. Clamps to the maximum representable unsigned value.|
|DecrementSaturate||Decrements the current stencil buffer value. Clamps to 0.|
|Invert||Bitwise inverts the current stencil buffer value.|
|IncrementWrap||Increments the current stencil buffer value. Wraps stencil buffer value to zero when incrementing the maximum representable unsigned value.|
|DecrementWrap||Decrements the current stencil buffer value. Wraps stencil buffer value to the maximum representable unsigned value when decrementing a stencil buffer value of zero.|
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