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Flags that control how a MaterialProperty is displayed.
|None||No flags are set.|
|HideInInspector||Do not show the property in the Inspector.|
|PerRendererData||Texture value for this property will be queried from renderer's MaterialPropertyBlock, instead of from the material. This corresponds to the "[PerRendererData]" attribute in front of a property in the shader code.|
|NoScaleOffset||Do not show UV scale/offset fields next to a texture.|
|Normal||Signifies that values of this property contain Normal (normalized vector) data.|
|HDR||Signifies that values of this property contain High Dynamic Range (HDR) data.|
|Gamma||Signifies that values of this property are in gamma space and should not be gamma corrected.|
|NonModifiableTextureData||Do not allow this texture property to be edited in the Inspector.|
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