Select your preferred scripting language. All code snippets will be displayed in this language.
struct in UnityEditor
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Allows you control over the parameters of the automatic UV Unwrapping feature. Use this if you want to override the default unwrap settings.
|angleError||Maximum allowed angle distortion (0..1).|
|areaError||Maximum allowed area distortion (0..1).|
|hardAngle||This angle (in degrees) or greater between triangles will cause seam to be created.|
|packMargin||How much uv-islands will be padded.|
|SetDefaults||Will set default values for params.|
Did you find this page useful? Please give it a rating: