Select your preferred scripting language. All code snippets will be displayed in this language.
class in UnityEditor
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.Close
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.Close
Stores platform specifics settings of a TextureImporter.
See Also: TextureImporter.
|allowsAlphaSplitting||Allows Alpha splitting on the imported texture when needed (for example ETC1 compression for textures with transparency).|
|androidETC2FallbackOverride||Override for ETC2 decompression fallback on Android devices that don't support ETC2.|
|compressionQuality||Quality of texture compression in the range [0..100].|
|crunchedCompression||Use crunch compression when available.|
|format||Format of imported texture.|
|maxTextureSize||Maximum texture size.|
|name||Name of the build target.|
|overridden||Set to true in order to override the Default platform parameters by those provided in the TextureImporterPlatformSettings structure.|
|resizeAlgorithm||For Texture to be scaled down choose resize algorithm. ( Applyed only when Texture dimension is bigger than Max Size ).|
|textureCompression||Compression of imported texture.|
|CopyTo||Copy parameters into another TextureImporterPlatformSettings object.|
Did you find this page useful? Please give it a rating: