Legacy Documentation: Version 2018.1 (Go to current version)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Experimental: this API is experimental and might be changed or removed in the future.

XRInputSubsystem

class in UnityEngine.Experimental.XR

/

Inherits from:Experimental.Subsystem

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

XRInputSubsystem Instance is used to enable and disable the inputs coming from a specific plugin.

Starting up an XRInputSubsystem Instance will cause that plugin to start feeding input device data to the following InputTracking systems: InputTracking.GetLocalPosition and InputTracking.GetLocalRotation. Calling the Stop or Shutdown functions will disable polling any input device data for that plugin.

Inherited Members

Public Methods

DestroyDestroys this instance of a subsystem.
StartStarts an instance of a subsystem.
StopStops an instance of a subsystem.

Did you find this page useful? Please give it a rating: