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struct in UnityEngine.Experimental.GlobalIllumination
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A helper structure used to initialize a LightDataGI structure as a rectangle light.
|color||The direct light color.|
|height||The height of the rectangle light.|
|indirectColor||The indirect light color.|
|instanceID||The light's instanceID.|
|orientation||The light's orientation.|
|position||The light's position.|
|range||The light's range.|
|shadow||True if the light casts shadows, otherwise False.|
|width||The width of the rectangle light.|
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