Version: 2023.2
言語: 日本語
Web prerequisites
Web Player settings

Web development

Before you start developing apps on the Unity Web platform, you might want to consider reading this section.

A 3D Room Designer’s frontend built-in native HTML and JavaScript communicates with the Unity Web Player through external Javascript calls
A 3D Room Designer’s frontend built-in native HTML and JavaScript communicates with the Unity Web Player through external Javascript calls

This section covers the following Web topics:

ページ 説明 
Web Player settings Refer to the UI description of Web Player settings.
Interaction with browser scripting The different methods used for browser scripting in Web.
Web Native plug-ins for Emscripten Web native plug-ins for Emscripten.
Memory in Web How to manage memory in Web.
Caching in Web Customize the Web cache behavior.
Web graphics How to use the Web Graphics API.
Audio in Web Information about audio capabilities in Web.
Video playback in Web Information about the video playback capabilities that Web supports.
Texture compression in Web Information about using texture compression in Web.
Embedded resources on Web Information about embedded resources in Web.
Input in Web The various input types that Unity Web supports.
Configure a Web Canvas size Configure the visible size of the Web canvas element.
Web browser access Manage browser authorization to access a device feature (webcam).
Web networking How to use networking in Web.
Cursor locking and full-screen mode in Web Cursor locking and full-screen mode support in Web.
Web performance considerations Web performance considerations.
Debug and troubleshoot Web builds Debug and troubleshoot Web builds.

その他の参考資料

Web prerequisites
Web Player settings