Version: 2022.2
言語: 日本語
WebGL のテクスチャ圧縮
Emscripten 用 WebGL ネイティブプラグイン

WebGL Development

Before you start developing apps on Unity WebGL, you might want to consider reading this section.

A 3D Room Designer’s frontend built-in native HTML and JavaScript communicates with the Unity WebGL Player through external Javascript calls
A 3D Room Designer’s frontend built-in native HTML and JavaScript communicates with the Unity WebGL Player through external Javascript calls

本セクションには、WebGL に関する以下のトピックを掲載しています。

ページ 説明 
WebGL Native plug-ins for Emscripten WebGL native plug-ins for Emscripten.
Memory in WebGL How to manage memory in WebGL.
Cache behavior in WebGL Customize the WebGL Cache behavior.
Interaction with browser scripting The different methods used for browser scripting in WebGL.
Input in WebGL The various input types that Unity WebGL supports.
Debug and troubleshoot WebGL builds Debug and troubleshoot WebGL builds.
WebGL performance considerations WebGL performance considerations.
WebGL Networking How to use networking in WebGL.
Cursor locking and full-screen mode in WebGL Cursor locking and full-screen mode support in WebGL.
WebGL browser access Manage browser authorization to access a device feature (webcam).

その他の参考資料

WebGL のテクスチャ圧縮
Emscripten 用 WebGL ネイティブプラグイン