Version: 2023.2+
この例では、Vector API を使用して、エディターとランタイム UI でグラフを作成する方法を示します。
この例では、VisualElement
上に円グラフを生成し、それをエディターとランタイム UI に表示します。
You can find the completed files that this example creates in this GitHub repository.
このガイドは、Unity エディター、UI Toolkit、および C# スクリプトに精通している開発者を対象としています。始める前に、以下をよく理解してください。
Vector API の Arc
メソッドと Fill
メソッドを使用して、円グラフをビジュアル要素に描画する C# スクリプトを作成します。
pie-chart
という名前のフォルダーを作成します。pie-chart
フォルダーに、以下の内容の C# スクリプトを作成し PieChart.cs
と命名します。Editor
という名前のフォルダーを作成します。Editor
フォルダーに、以下のコンテンツを含む PieChartWindow.cs
という C# ファイルを作成します。To see the pie chart in the Editor window, from the menu, select Tools > PieChart Window.
Add the pie chart in the UIDocument GameObject in the SampleScene. To do so, first, create a C# script named in the pie-chart
folderPieChartComponet.cs
with the following content:
To see the pie chart in runtime:
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