Version: 2023.2
言語: 日本語
衝突の基本
Introduction to collider types

Collider types

Colliders in Unity have different collider types depending on whether they have an associated Rigidbody, and how that Rigidbody is configured. A Collider’s type defines how it interacts with other colliders, and how it responds to simulated physics forces.

トピック 説明 
Introduction to collider types Static, kinematic and dynamic colliders, and how to configure them.
Interaction between collider types How the different collider types interact with each other.
衝突の基本
Introduction to collider types