Class PrespawnGhostSystemGroup
The PrespawnGhostSystemGroup contains all the systems related to pre-spawned ghost.
Inherited Members
Namespace: Unity.NetCode
Syntax
[WorldSystemFilter(WorldSystemFilterFlags.Default | WorldSystemFilterFlags.ThinClientSimulation, WorldSystemFilterFlags.Default)]
[UpdateInGroup(typeof(GhostSimulationSystemGroup))]
[UpdateAfter(typeof(GhostCollectionSystem))]
public class PrespawnGhostSystemGroup : ComponentSystemGroup