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    Struct RpcSerializerState

    Interop struct used to pass additional data to the Serialize(ref DataStreamWriter, in RpcSerializerState, in T) method.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    public struct RpcSerializerState

    Fields

    GhostFromEntity

    Read-only accessor to retrieve the GhostInstance from an entity. Used to serialize the a replicated ghost entity reference.

    Declaration
    public ComponentLookup<GhostInstance> GhostFromEntity
    Field Value
    Type Description
    ComponentLookup<GhostInstance>
    In This Article
    • Fields
      • GhostFromEntity
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