Struct NetworkStreamConnectSystem
A system processing NetworkStreamRequestConnect components
Inherited Members
Namespace: Unity.NetCode
Syntax
[WorldSystemFilter(WorldSystemFilterFlags.ClientSimulation | WorldSystemFilterFlags.ThinClientSimulation, WorldSystemFilterFlags.Default)]
[UpdateInGroup(typeof(NetworkReceiveSystemGroup))]
[UpdateBefore(typeof(NetworkStreamReceiveSystem))]
[BurstCompile]
public struct NetworkStreamConnectSystem : ISystem