Struct IncomingCommandDataStreamBuffer
This buffer stores a single incoming command packet. One per NetworkStream (client). A command packet contains commands for CommandSendSystem.k_InputBufferSendSize (default 4) ticks where 3 of them are delta compressed. It also contains some timestamps etc for ping calculations.
Inherited Members
Namespace: Unity.NetCode
Syntax
public struct IncomingCommandDataStreamBuffer : IBufferElementData
Fields
Value
The buffer content
Declaration
public byte Value
Field Value
Type | Description |
---|---|
Byte |