Enum ClientServerTickRate.FrameRateMode
Enum to control how the simulation should deal with running at a higher frame rate than simulation rate.
Namespace: Unity.NetCode
Syntax
public enum FrameRateMode
Fields
Name | Description | Value |
---|---|---|
Auto | Use |
0 |
BusyWait | Let the game loop run at full frequency and skip simulation updates if the accumulated delta time is less than the simulation frequency. |
1 |
Sleep | Use |
2 |