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    Struct RpcDeserializerState

    Interop struct used to pass additional data to the Deserialize(ref DataStreamReader, in RpcDeserializerState, ref T) method.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    public struct RpcDeserializerState

    Fields

    ghostMap

    Read-only map for retrieving the entity bound the given SpawnedGhost. Used to deserialize replicated ghost entity references.

    Declaration
    public NativeParallelHashMap<SpawnedGhost, Entity>.ReadOnly ghostMap
    Field Value
    Type Description
    NativeParallelHashMap.ReadOnly<>
    In This Article
    • Fields
      • ghostMap
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