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    Struct NetworkStreamRequestListen

    A component that can be added to a new entity to start listening to a new connection instead of calling Listen(NetworkEndpoint)

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.NetCode
    Syntax
    public struct NetworkStreamRequestListen : IComponentData, IQueryTypeParameter

    Fields

    Endpoint

    The remote server address.

    Declaration
    public NetworkEndpoint Endpoint
    Field Value
    Type Description
    NetworkEndpoint
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