Enum GhostMode
The Current Ghost Mode of a Ghost, on any given client. Denotes replication and prediction rules.
Namespace: Unity.NetCode
Syntax
public enum GhostMode
Fields
| Name | Description | Value |
|---|---|---|
| Interpolated | 0 | |
| Predicted | 1 | |
| OwnerPredicted | The ghost will be Predicted by the Ghost Owner (set via GhostOwner) and Interpolated by every other client. |
2 |