Struct GhostPrefabCreation.Component
Identifier for a specific component type on a specific child of a ghost prefab.
Inherited Members
Namespace: Unity.NetCode
Syntax
public struct Component : IEquatable<GhostPrefabCreation.Component>
Fields
ChildIndex
The child entity that has the component. 0 is the root.
Declaration
public int ChildIndex
Field Value
Type | Description |
---|---|
Int32 |
ComponentType
The type of the component.
Declaration
public ComponentType ComponentType
Field Value
Type | Description |
---|---|
ComponentType |
Methods
Equals(GhostPrefabCreation.Component)
Compare two Component. Component are equals if the type and entity index are the same.
Declaration
public bool Equals(GhostPrefabCreation.Component other)
Parameters
Type | Name | Description |
---|---|---|
GhostPrefabCreation.Component | other |
Returns
Type | Description |
---|---|
Boolean |
Implements
GetHashCode()
Calculate a unique hash for the component based on type and index.
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
Int32 |