Delegate GhostPredictionSmoothing.SmoothingActionDelegate
All the smoothing action must have this signature. The smoothing actions must also be burst compatible.
Namespace: Unity.NetCode
Syntax
public delegate void SmoothingActionDelegate(IntPtr currentData, IntPtr previousData, IntPtr userData);
Parameters
| Type | Name | Description |
|---|---|---|
| IntPtr | currentData | |
| IntPtr | previousData | |
| IntPtr | userData |