Delegate GhostPredictionSmoothing.SmoothingActionDelegate
All the smoothing action must have this signature. The smoothing actions must also be burst compatible.
Namespace: Unity.NetCode
Syntax
public delegate void SmoothingActionDelegate(IntPtr currentData, IntPtr previousData, IntPtr userData);
Parameters
Type | Name | Description |
---|---|---|
IntPtr | currentData | |
IntPtr | previousData | |
IntPtr | userData |