Struct RpcSystemErrors
A system responsible for handling all the Unity.NetCode.RpcSystem.ProtocolVersionError created by the RpcSystem while receiving rpcs.
The connection that generated the Unity.NetCode.RpcSystem.ProtocolVersionError will be disconnected, by adding a NetworkStreamRequestDisconnect component, and a verbose error message containing the following is reported to the application:
- The local protocol.
- The remote protocol.
- The list of all registered rpc.
- The list of all registered serializer.
Inherited Members
Namespace: Unity.NetCode
Syntax
[UpdateInGroup(typeof(GhostSimulationSystemGroup))]
[BurstCompile]
public struct RpcSystemErrors : ISystem