Chrome OS에는 Android 플레이어 설정 외에도 다음과 같은 플레이어 설정이 있습니다.
설정 | 기능 | |
---|---|---|
Target Architectures | 지원하려는 타겟 아키텍처를 지정합니다. 모든 Chrome OS 기기를 지원하려면 두 옵션을 모두 빌드 타겟으로 포함합니다. | |
x86 (Chrome OS) | 32비트 x86 아키텍처용 Chrome OS를 지원합니다. | |
x86–64 (Chrome OS) | 64비트 x86–64 아키텍처용 Chrome OS를 지원합니다. | |
TargetDevices | 애플리케이션을 실행할 수 있는 기기를 지정합니다. | |
All Devices*|모든 기기에서 애플리케이션을 실행할 수 있습니다.| ||Phones, Tablets, and TV Devices Only|스마트폰, 태블릿, TV 기기에서만 애플리케이션을 실행할 수 있습니다.| ||Chrome OS Devices Only** | Chrome OS 기기에서만 애플리케이션을 실행할 수 있습니다. 이 옵션을 선택하면 모든 Android 스마트폰 및 태블릿을 지원하지 않습니다. | |
Chrome OS 입력 에뮬레이션 | 모든 마우스와 터치패드 이벤트를 터치스크린 이벤트로 전환합니다. 이 설정은 기본적으로 활성화되어 있습니다. Android용 애플리케이션을 개발한 후 추가 개발 없이 Chrome OS에서 작동하도록 하려면 이 설정을 활성화하십시오. 애플리케이션이 마우스와 터치패드 같은 입력 기기로부터 이벤트를 직접 수신하고 완벽히 지원하도록 하려면 이 설정을 비활성화하십시오. |
The Android window-related Player Settings are important because Chrome OS has a desktop window user interface.
이러한 설정은 다음을 지정합니다.
창의 설정을 적용하려면 애플리케이션의 Minimum API Level (메뉴:File > Build Settings > Player Settings > Other Settings)을 최소 24로 설정하십시오.
Important: If you enable the Resizable Window Player Setting for a Chrome OS application, the application launches in fullscreen regardless of which Fullscreen Mode Player Setting you select.
For optimum performance, use eiher portrait orientation or landscape orientation, but not both. To avoid several known issues with app rotation and windowing, enable the Resizable Window setting. This setting ensures that windowed applications on Chrome OS can be resized when they aren’t in full-screen mode.
참고:자동 회전을 통해 가로 또는 세로 중 하나의 종횡비만 허용됩니다.
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