This page explains how to indicate to Unity to create a plug-in from a Java (.java
) or Kotlin (.kt
) source file.
.java
) 또는 Kotlin (.kt
) 소스 파일을 배치합니다.참고:StreamingAssets과 같은 특수 사용 위치를 제외하고 프로젝트의 모든 폴더에 해당 소스 파일을 배치할 수 있습니다.이러한 위치에 파일을 배치하면 Unity 에디터에 플러그인 인스펙터가 표시되지 않습니다.
By default when you export a Unity project for Android, Unity copies any Java/Kotlin files over to the Android Studio project. If you edit these files in Android Studio, the changes are not reflected in the original files in the Unity project. If you export the Unity project again, the export process will overwrite your changes in Android Studio.
이 문제를 해결하기 위해 Unity는 Symlink Sources 빌드 설정을 제공합니다.이 빌드 설정을 선택하면 Unity는 파일을 복사하는 대신 Unity 프로젝트의 Java/Kotlin 파일에 대한 기호 링크를 Android Studio 프로젝트에 생성합니다.즉, Android Studio에서 파일을 편집하면 편집 내용이 원본 Unity 프로젝트의 파일에 영향을 미칩니다.
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