A Quad primitive.
// Creates a plane primitive
function Start () {
var plane : GameObject = GameObject.CreatePrimitive(PrimitiveType.Quad);
}
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { GameObject plane = GameObject.CreatePrimitive(PrimitiveType.Quad); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: plane as GameObject = GameObject.CreatePrimitive(PrimitiveType.Quad)