| ArrowCap |
Draw an arrow like those used by the move tool. |
| BeginGUI |
Begin a 2D GUI block inside the 3D handle GUI. |
| Button |
Make a 3D Button. |
| CircleCap |
Draw a camera-facing Circle. Pass this into handle functions. |
| ClearCamera |
Clears the camera. |
| ConeCap |
Draw a Cone. Pass this into handle functions. |
| CubeCap |
Draw a cube. Pass this into handle functions. |
| CylinderCap |
Draw a Cylinder. Pass this into handle functions. |
| Disc |
Make a 3D disc that can be dragged with the mouse. |
| DoPositionHandle |
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| DoRotationHandle |
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| DoScaleHandle |
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| DotCap |
Draw a camera-facing dot. Pass this into handle functions. |
| DrawAAPolyLine |
Draw anti-aliased line specified with point array and width. |
| DrawBezier |
Draw textured bezier line through start and end points with the given tangents. To get an anti-aliased effect use a texture that is 1x2 pixels with one transparent white pixel and one opaque white pixel. The bezier curve will be swept using this texture. |
| DrawCamera |
Draws a camera inside a rectangle. |
| DrawLine |
Draw a line from p1 to p2. |
| DrawPolyLine |
Draw a line going through the list of all points. |
| DrawSolidArc |
Draw a circular sector (pie piece) in 3D space. |
| DrawSolidDisc |
Draw a solid flat disc in 3D space. |
| DrawSolidRectangleWithOutline |
Draw a solid outlined rectangle in 3D space. |
| DrawWireArc |
Draw a circular arc in 3D space. |
| DrawWireDisc |
Draw the outline of a flat disc in 3D space. |
| EndGUI |
End a 2D GUI block and get back to the 3D handle GUI. |
| FreeMoveHandle |
Make an unconstrained movement handle. |
| FreeRotateHandle |
Make an unconstrained rotation handle. |
| Label |
Make a text label positioned in 3D space. |
| PositionHandle |
Make a 3D Scene view position handle. |
| RadiusHandle |
Make a Scene view radius handle. |
| RectangleCap |
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| RotationHandle |
Make a Scene view rotation handle. |
| ScaleHandle |
Make a Scene view scale handle. |
| ScaleSlider |
Make a directional scale slider. |
| ScaleValueHandle |
Make a single-float draggable handle. |
| SelectionFrame |
Draw a camera facing selection frame. |
| SetCamera |
Set the current camera so all Handles and Gizmos are draw with its settings. |
| Slider |
Make a 3D slider. |
| Slider2D |
Slide a handle in a 2D plane. |
| SnapValue |
Rounds the value val to the closest multiple of snap (snap can only be posiive). |
| SphereCap |
Draw a Sphere. Pass this into handle functions. |