GizmoType
Description

Determines how a gizmo is drawn or picked in the Unity editor.

The types can be combined together with an OR operator. See Also: DrawGizmo.
Variables
Active Draw the gizmo if it is active (shown in the inspector).
SelectedOrChild Draw the gizmo if it is selected or a child of the selection.
NotSelected Draw the gizmo if it is not selected and also no parent/ancestor object is selected.
Selected Draw the gizmo if it is selected.
Pickable The gizmo can be picked in the editor.