Lets you programmatically build players or AssetBundles which can be loaded from the web.
| isBuildingPlayer | Is a player currently being built? |
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| BuildAssetBundle | Builds an asset bundle (Unity Pro only). |
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| BuildAssetBundleExplicitAssetNames | Builds an asset bundle, with custom names for the assets (Unity Pro only). |
| BuildPlayer | Builds a player (Unity Pro only). |
| BuildStreamedSceneAssetBundle | Builds one or more scenes and all their dependencies into a compressed asset bundle. |
| PopAssetDependencies | Lets you manage cross-references and dependencies between different asset bundles and player builds. |
| PushAssetDependencies | Lets you manage cross-references and dependencies between different asset bundles and player builds. |