PropertyModificationNamespace: UnityEditor
Description

Defines a single modified property.

Used by the prefab system to track any changes applied to an instance.
Variables
objectReference The value being applied when it is a object reference (which can not be represented as a string).
propertyPath Property path of the property being modified (Matches as SerializedProperty.propertyPath).
target Object that will be modified.
value The value being applied.
Constructors
PropertyModification