SerializedObject and SerializedProperty are classes for editing properties on objects in a completely generic way that automatically handles undo and styling UI for prefabs.
| isEditingMultipleObjects | Does the serialized object represents multiple objects due to multi-object editing? (Read Only) |
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| targetObject | The inspected object (Read Only). |
| targetObjects | The inspected objects (Read Only). |
| SerializedObject | Create SerializedObject for inspected object. |
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| ApplyModifiedProperties | Apply property modifications. |
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| CopyFromSerializedProperty | Copies a value from a SerializedProperty to the same serialized property on this serialized object. |
| FindProperty | Find serialized property by name. |
| GetIterator | Get the first serialized property. |
| SetIsDifferentCacheDirty | Update hasMultipleDifferentValues cache on the next /Update()/ call. |
| Update | Update serialized object's representation. |
| UpdateIfDirtyOrScript | Update serialized object's representation, only if the object has been modified since the last call to Update or if it is a script. |