AnimationEventNamespace: UnityEngine
Description

AnimationEvent lets you call a script function similar to SendMessage as part of playing back an animation.

Animation events support functions that take zero or one parameter. The parameter can be a float, a string, an object reference, or an AnimationEvent.
Variables
animationState The animation state that fired this event (Read Only).
floatParameter Float parameter that is stored in the event and will be sent to the function.
functionName The name of the function that will be called.
intParameter Int parameter that is stored in the event and will be sent to the function.
messageOptions Function call options.
objectReferenceParameter Object reference parameter that is stored in the event and will be sent to the function.
stringParameter String parameter that is stored in the event and will be sent to the function.
time The time at which the event will be fired off.
Constructors
AnimationEvent Creates a new animation event.