BuildOptions
Description

Building options. Multiple options can be combined together.

See Also: BuildPipeline.BuildPlayer.
Variables
None Perform the specified build without any special settings or extra tasks.
Development Build a development version of the player.
AutoRunPlayer Run the built player.
ShowBuiltPlayer Show the built player.
BuildAdditionalStreamedScenes Build a compressed asset bundle that contains streamed scenes loadable with the WWW class.
AcceptExternalModificationsToPlayer Used when building XCode (iPhone) or Eclipse (Android) projects.
InstallInBuildFolder
WebPlayerOfflineDeployment Copy UnityObject.js alongside Web Player so it wouldn't have to be downloaded from internet.
ConnectWithProfiler Start the player with a connection to the profiler in the editor.
AllowDebugging Allow script debuggers to attach to the player remotely.
SymlinkLibraries Symlink runtime libraries when generating iOS XCode project. (Faster iteration time).
UncompressedAssetBundle Don't compress the data when creating the asset bundle.
ConnectToHost
DeployOnline Generate online version of webplayer.
EnableHeadlessMode
CompressTextures
StripDebugSymbols