WaitForSecondsNamespace: UnityEngine
Parent class: YieldInstruction
Description

Suspends the coroutine execution for the given amount of seconds.

WaitForSeconds can only be used with a yield statement in coroutines.
// Prints 0
print (Time.time);
// Waits 5 seconds
yield WaitForSeconds (5);
// Prints 5.0
print (Time.time);
Constructors
WaitForSeconds Creates a yield instruction to wait for a given number of seconds.
Inherited members