BitStreamNamespace: UnityEngine
Description

The BitStream class represents seralized variables, packed into a stream.

Data can be serialized, transmitted, and then received by remote clients by using this class. See the Network View component reference page for general information on network synchronization and the Network.OnSerializeNetworkView function for more information.
Variables
isReading Is the BitStream currently being read? (Read Only)
isWriting Is the BitStream currently being written? (Read Only)
Functions
Serialize Serializes different types of variables.