GameObject utility functions.
| AreStaticEditorFlagsSet | Returns true if the passed in StaticEditorFlags are set. |
|---|---|
| DeoptimizeTransformHierarchy | |
| GetNavMeshLayer | Get the navmesh layer for the GameObject. |
| GetNavMeshLayerFromName | Get the navmesh layer from the layer name. |
| GetNavMeshLayerNames | Get all the navmesh layer names. |
| GetStaticEditorFlags | Gets the set StaticEditorFlags. |
| OptimizeTransformHierarchy | |
| SetNavMeshLayer | Set the navmesh layer for the gameobject. |
| SetStaticEditorFlags | Sets the StaticEditorFlags. |