Access to display information.
| autorotateToLandscapeLeft | Allow auto-rotation to landscape left? | 
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| autorotateToLandscapeRight | Allow auto-rotation to landscape right? | 
| autorotateToPortrait | Allow auto-rotation to portrait? | 
| autorotateToPortraitUpsideDown | Allow auto-rotation to portrait, upside down? | 
| currentResolution | The current screen resolution (Read Only). | 
| dpi | The current DPI of the screen / device (Read Only). | 
| fullScreen | Is the game running fullscreen? | 
| GetResolution | |
| height | The current height of the screen window in pixels (Read Only). | 
| lockCursor | Should the cursor be locked? | 
| orientation | Specifies logical orientation of the screen. | 
| resolutions | All fullscreen resolutions supported by the monitor (Read Only). | 
| showCursor | Should the cursor be visible? | 
| sleepTimeout | A power saving setting, allowing the screen to dim some time after the last active user interaction. | 
| width | The current width of the screen window in pixels (Read Only). | 
| Screen | 
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| SetResolution | Switches the screen resolution. | 
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