Miscellaneous helper stuff for EditorGUI.
| editingTextField | Is a text field currently editing text? | 
|---|---|
| fieldWidth | The minimum width in pixels reserved for the fields of Editor GUI controls. | 
| hierarchyMode | Is the Editor GUI is hierarchy mode? | 
| isProSkin | Is the user currently using the pro skin? (Read Only) | 
| labelWidth | The width in pixels reserved for labels of Editor GUI controls. | 
| singleLineHeight | Get the height used for a single Editor control such as a one-line EditorGUI.TextField or EditorGUI.Popup. | 
| systemCopyBuffer | The system copy buffer. | 
| whiteTexture | Get a white texture. | 
| wideMode | Is the Editor GUI currently in wide mode? | 
| AddCursorRect | Add a custom mouse pointer to a control. | 
|---|---|
| CommandEvent | Creates an event. | 
| DrawColorSwatch | Draw a color swatch. | 
| DrawCurveSwatch | Draw a curve swatch. | 
| DrawRegionSwatch | Draw swatch with a filled region between two SerializedProperty curves. | 
| FindTexture | Get a texture from its source filename. | 
| GetBuiltinSkin | Get one of the built-in GUI skins, which can be the game view, inspector or scene view skin as chosen by the parameter. | 
| GetIconSize | Get the size that has been set using SetIconSize. | 
| GetObjectPickerControlID | The controlID of the currently showing object picker. | 
| GetObjectPickerObject | The object currently selected in the object picker. | 
| HasObjectThumbnail | Does a given class have per-object thumbnails? | 
| HSVToRGB | Convert a set of HSV values to an RGB Color. | 
| Load | Load a built-in resource. | 
| LoadRequired | Load a built-in resource that has to be there. | 
| LookLikeControls | Make all EditorGUI look like regular controls. | 
| ObjectContent | Return a GUIContent object with the name and icon of an Object. | 
| PingObject | Ping an object in a window like clicking it in an inspector. | 
| QueueGameViewInputEvent | Send an input event into the game. | 
| RenderGameViewCameras | Render all ingame cameras. | 
| RGBToHSV | Convert a color from RGB to HSV color space. | 
| SetIconSize | Set icons rendered as part of GUIContent to be rendered at a specific size. | 
| ShowObjectPicker | Show the object picker from code. | 
| hasModalWindow | A global property, which is true if a ModalWindow is being displayed, false otherwise. | 
|---|---|
| hotControl | The controlID of the current hot control. | 
| keyboardControl | The controlID of the control that has keyboard focus. | 
| GetControlID | Get a unique ID for a control. | 
|---|---|
| GetStateObject | Get a state object from a controlID. | 
| GUIToScreenPoint | Convert a point from GUI position to screen space. | 
| QueryStateObject | Get an existing state object from a controlID. | 
| RotateAroundPivot | Helper function to rotate the GUI around a point. | 
| ScaleAroundPivot | Helper function to scale the GUI around a point. | 
| ScreenToGUIPoint | Convert a point from screen space to GUI position. | 
| ScreenToGUIRect |